I wanted to start playing with HGE’s 2D game engine since last month, but I haven’t gotten around to it until yesterday. However, it turns out that Visual Studio .NET 2005 doesn’t like the HGE libs because it was compiled using single threaded libraries, at least that’s what I found out when I searched [...]
Entries Tagged as 'Code'
Blowfish Sprite Demo Using HGE 2D Game Engine
March 30th, 2008 · No Comments
Java File Downloader Class
January 11th, 2008 · No Comments
I love the .NET framework, but I thought I would branch out and go the non-specific platform route and try Java. Playing around I noticed there is no direct equivalent of the WebClient object which makes it real easy to download files from the web using a single function call. Specifically in C#:
WebClient client [...]
